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Rule changes approved<br>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"><span><strong>IOWA CITY, Iowa -- </strong></span>On
Monday, the NCAA Playing Rules Oversight Panel approved a number
of proposals in men's basketball to improve pace of play and
reduce the physicality in the sport. Changes will begin to take
affect this fall.</p>
<div style="text-align: left;" align="left"><br>
<img shrinktofit="true" moz-do-not-send="true"
name="ACCOUNT.IMAGE.2465"
src="http://ih.constantcontact.com/fs133/1103522065620/img/2465.jpg"
align="left" border="0" height="140" hspace="5" vspace="5"
width="150"><strong>Pace of Play</strong> <br>
</div>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">The panel approved a number of proposals to improve
the pace of play, including reducing the shot clock from 35
seconds to 30.</p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">"I like the change to the 30-second shot clock,
although I was okay with it being at 35," said UI head coach <a
moz-do-not-send="true" shape="rect">Fran McCaffery</a>. "We like
to attack and drive the basketball, and like to run on makes and
misses, so I think the change will be good for us." </p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">Other notable changes to improve pace of play
include:</p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<div style="text-align: left;" align="left">* Teams will have one
fewer timeout (only three can carryover instead of four) in the
second half.<br>
</div>
<div style="text-align: left;" align="left">* Adjusting the media
timeout procedures to allow a timeout called within 30 seconds of
a media timeout (at the 16:30 mark) or at any time after the
scheduled media timeout becomes the media timeout.<br>
</div>
<div style="text-align: left;" align="left">* Removing the ability
for a coach to call timeout when the ball is live.<br>
</div>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">* Allowing a total of only 10 seconds to cross half
court(with a few exceptions).</p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">McCaffery said the change of coaches not being able
to execute timeouts during live play puts a premium on having
high-basketball IQ players on the court who know when to call
timeout.</p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">"You have to change their mindset," McCaffery said.
"The thing you have to remember is that it doesn't have to be the
guy being trapped, any of your teammates can call a timeout."</p>
<div style="text-align: left;" align="left"><br>
<strong>Restricted-Area Arc</strong><br>
</div>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">The panel approved the expansion of the
restricted-area arc from 3 feet to 4 feet. Moving the arc a foot
farther from the basket is part of a continued focus on reducing
the number of collisions at the basket.</p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">"The one change I like the most is that they are
extending the restricted arc to limit the number of collisions at
the rim, which will result in fewer charging violations,"
McCaffery said. "I don't think defenders should be running in
front of drivers causing collisions at the rim. The committee's
decision to try to address that was good for college basketball."</p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<div style="text-align: left;" align="left"><strong>Other changes</strong><br>
</div>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">Expansion of video replay in two areas:</p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<div style="text-align: left;" align="left">* Allowing officials to
use the monitor to review a potential shot clock violation on made
field goals throughout the entire game.<br>
</div>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">* During the use of a video review to see if a
possible flagrant foul occurred, the panel approved a rule that
would allow officials to penalize players who fake fouls.</p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">The panel also eliminated the five-second closely
guarded rule while dribbling the ball and making Class B technical
fouls (hanging on the rim and delaying the resumption of play, for
example) one-shot technical fouls. Previously, two shots were
granted for these types of technical fouls.</p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">McCaffery has been a head or assistant coach in
college basketball for 29 years and said that this is the longest
list of changes he has ever seen for college basketball.</p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">"I can't remember a year in the past where there have
been this many changes to the game; but all-in-all I think they're
all good. The intent is to increase scoring," said McCaffery.</p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left"> </p>
<p style="margin-top: 0px; margin-bottom: 0px; text-align: left;"
align="left">McCaffery's Hawkeye teams like to push the ball with
the last four seasons, Iowa finishing in the top half of the Big
Ten in scoring offense, including averaging the most points per
game in 2013-14 (81.5).</p>
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